Changelog since 1.86:
- Rewrote network Hosting code to fix bug limiting players to 3 or fewer client connections online. Prospective clients should also get a proper message if a server has no open slots
- Added Ping sound effect to alert players when a server is online (only in server list room right now)
- Added on-screen map loading window to avoid issues with system pop-up window and full-screen mode (not perfect yet but it works)
- Confirmed bug with Sonic Tank crashing when unpowered should now be fixed, based on last few release changes
- Made pathfinding improvement causing units to be more persistent when temporarily surrounded
- Made improvements to chatroom so faction and custom colors get sent to clients
- Fixed bugs with Merc purchases not processing
- Fixed visual bug with Configurator license area
- Fixed bug causing a unit's Retreat level to display incorrectly while in motion
- Fixed bug with units being unable to enter spaces where a Spice Blow occurred
- Fixed bug where a lost Harvester would sometimes trigger more than one replacement to be queued when on Maintain Operations
- Fixed bug where a unit would be unable to Airlift out of a surrounded location