Tuesday, November 18, 2008

Some progress ;)

As I've said, things are slowing down for a while for me, but I chip away every once in a while.  Today I successfully got a dedicated server administrator console up and running; so the system can run a game (with a small minimap for observation) without the active user interface for sound or graphics.  Networking is not yet operational and the other half of the equation (the client) still waits in the background to be assembled, but this was a major step in development.  I'm also happy to report that system requirements for running a server appear to be very low so far, but I already knew that network bandwidth will be the bottleneck.  Hopefully I can optimize code well enough to keep things running quickly over most lines.