Mostly a bugfix release.
- Major fix to pathfinding: should be NO more examples of units entering invalid cells
- Disallowed crags to generate within two cells of edges
- Fixed selection graphics on the menu bar
- Re-added code which gave Silos a flag
- Fixed bug allowing Death Hands to airlift
- Units that can Deploy now cannot be airlifted (MTP, MCV)
- Demolish and Retreat Flag buttons cannot both be selected now
- Several improvements to AI base building and unit placement
Please register at the forums to report any remaining bugs.