I had the chance to observe a couple games recently, so the following changes are based on what I've discovered.
Changes since 1.0.96:
- Doubled all Spice on the map in terms of field density (map running out far too quickly)
- Nearly doubled chances for Pre-Spice Masses to form
- Added edge-scrolling
- Observers in net games can now Chat
- Reduced Devastator fire delay and Damage slightly (too slow)
- Reduced fire delay for Trike/Raider/Quads by 10% to up their damage potential
- Increased fire delay for Flak Trikes by 33% to nerf them slightly
- Fixed some graphic glitches
- Fixed a large issue causing network games to crash when map was generated