- In-game network chat is now enabled (press Enter to go in Chat mode)
- Keeping an IX active now provides a 5% bonus to all weapon damage, giving players an incentive to keep it around after upgrading
- Several AI tweaks, including Ornis not being so wastefully purchased, better base spread, and more defensive structures
- More info shown in the Host chatroom, including local IP
- AI MCV deploys now remove concrete underneath
- Fixed bug with Auto-repair costs
- Fixed bug with worms exploding out of the sand
- Fixed bug where flyers would drop units off into unexplored cells
- Fixed bug limiting human players to 6 Flying units or less
- Tweaked Ornis for tighter loops and better dogfights
- IX now has custom coloring (always hated that it was stuck at blue)
- Fixed bugs allowing units to react in some ways to allies as hostile units (including Ornis)
- AA Trikes are now very aggressive on Protect/Guard orders against Ornis
- Harkonnen now build more AA Trikes
- Fixed some draw problems with flyers
- Fixed inappropriate mission failure messages
- Non-music version now zips to fit on a 3.5" floppy (just thought I'd mention it for retro love)
Tuesday, September 15, 2009
1.57 release
This is the typical follow-up bugfix release. Several things corrected and I even fooled around with some new things.