Today I've successfully finished porting and debugging the code for the server-side functions. So, the server portion is up and running successfully (to a certain extent). There is no graphical interface, but I've managed to track and confirm the motion of all the units and entities using only debug code. Now I have to get started on adding all the new code involved (such as the network comm system). After that, I'll start on the Client (graphical player interface) version in earnest.